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Win32 loadlibrary failed to load avisynth dll
Win32 loadlibrary failed to load avisynth dll










  1. #Win32 loadlibrary failed to load avisynth dll how to
  2. #Win32 loadlibrary failed to load avisynth dll software
  3. #Win32 loadlibrary failed to load avisynth dll code

But only if tak_deco_lib.dll (which bass_tak.dll needs) resides in either the Windows/System32 dir or in the same directory as MPC-HC. #BassAudioSource("D:\TEST files\Audio\Across the River_sample(2ch).ofr")īassAudioSource("D:\TEST files\Audio\Across the River_sample(2ch).tak")(BassAudio.dll, bass.dll, bass_*.dll, OptimFROG.dll and tak_deco_lib.dll are all in that same directory)Ĭopy-pasting this in notepad, saving it as an avs-file and feeding it to a DirectShow mediaplayer, like MPC-HC or Zoom Player, will in this case result in the tak-file being played through DirectShow. #BassAudioSource("D:\TEST files\Audio\Across the River_sample(2ch).wv") Now I was wondering what anyone of you people here have to say about this issue and if you think it's really an issue with bass_ofr and bass_tak.Īgain, I really wished I had finished my computer informatics education, because now I don't have the programming skills to look into it myself.Ĭode: Loadplugin("D:\BeHappy 0.9\plugins(updated)\BassAudio.dll") See, where I already discussed this issue.Īs you can see in tebasuna51 (who I believe has taken over development of BassAudio from dimzon) his last post, putting OptimFROG.dll and tak_deco_lib.dll in the Windows\system32 directory is the only way for it to work and that it's actually the source of bass_ofr and bass_tak I have to approach in order for BassAudio to open ofr- and tak-files with OptimFROG.dll and tak_deco_lib.dll in the same directory as bass.dll and bass_*.dll. I can load every Bass supported format in Avisynth, (flac,wv,ape,tta, heck even cd's BassAudioSource("E:\Track01.cda")), except for OptimFROG (*.ofr) and TAK Audio (*.tak), which are also the only formats that require an external library OptimFROG.dll and tak_deco_lib.dll. Nowadays however, it's issued with BeHappy, which is an AviSynth based audio transcoding tool. I'm also using BassAudio, which is a wrapper for Bass and additional libraries meant to function as a sourcefilter of Bass supported formats in Avisynth. This one is working just fine and isn't of any concern here now. I'm using the DC-Bass Source Filter to play a lot of Bass supported formats through DirectShow. And I really regret I don't have the programming skills to find a solution for it.

#Win32 loadlibrary failed to load avisynth dll software

"After all, a person's a person, no matter how small.First I have to say, Bass is a wonderful piece of software and normally I don't need to visit your forum because the software I'm using that uses Bass has been working fine. Wow, why didn't I search the mplayer mailing lists yesterday? I found the solution in under a minute: Code:

#Win32 loadlibrary failed to load avisynth dll code

I think even I could pull this off, but I don't fell like analyzing all that code when Xine does it out of the box. Shame that such a good player can't do such a basic thing. asx files without any problems whatsoever. I thought somthing was not set correctly since xine can read. Gee! I've been doing that for a long time. wma file? If so, open the file, copy the url and try playing that with mplayer.

win32 loadlibrary failed to load avisynth dll

asx just a text file with some info and an url to a. The real problem is, mplayer doesn't recognize the asx file you're trying to play. What gives?Īvisynth.dll is not really the problem, mplayer shows that confusing message whenever it has no idea what file you're trying to play. Win32 LoadLibrary failed to load: avisynth.dll, /usr/lib/win32/avisynth.dll, /usr/local/lib/win32/avisynth.dllīeside, I have wine installed and it does not pull avisynth. Lecture de /home/stephane/streams/nasatv.asx Xscreensaver_disable: xscreensaver wid=33566549. Warning unknown option cache-prefill at line 113 MPlayer 1.0pre8-3.4.6 (C) 2000-2006 MPlayer TeamĬPU: Intel Pentium III Katmai/Pentium III Xeon Tanner (Family: 6, Model: 7, Stepping: 3)ĬPUflags: MMX: 1 MMX2: 1 3DNow: 0 3DNow2: 0 SSE: 1 SSE2: 0Ĭompilé avec détection du CPU à l'exécution. In that case I'm a little confused as to why mplayer tries to load that dll itself. Last edited by tecknojunky on Mon 2:02 pm edited 1 time in totalĪvisynth.dll requires Wine to work on Linux. Never the less, I'm unable to make it build avisynth.dll, hence when I try to play some asx files, I get: Win32 LoadLibrary failed to load: avisynth.dll, /usr/lib/win32/avisynth.dll, /usr/local/lib/win32/avisynth.dll

#Win32 loadlibrary failed to load avisynth dll how to

How to pull it in? ģdfx X aac aalib alsa cdparanoia cpudetection dga directfb dts dvb dvd dvdread encode fbcon ggi gif gtk jack jpeg live mad mmx mmxext musepack nas nls opengl png real rtc samba sdl sse sse2 svga theora truetype v4l v4l2 vorbis win32codecs xv xvid xvmc -3dnow -3dnowext -arts -bidi -bindist -bl -custom-cflags -debug -doc -dv -esd -i8x0 -ipv6 -joystick -libcaca -lirc -livecd -lzo -matrox -nvidia -openal -oss -speex -tga -unicode -x264 -xanim -xinerama -xmms Posted: Sun 6:16 pm Post subject: avisynth.dll.

win32 loadlibrary failed to load avisynth dll

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Win32 loadlibrary failed to load avisynth dll